Recruitment procedure for Transfrom4Europe BA Tracks 2024/2025 at the University of Silesia in Katowice

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Heuristics, reasoning methods and cognitive biases in design

Details
Code US-OMU-S1-W6-HMW
Organizational unit University of Silesia in Katowice
Form of studies Full-time
Level of education First cycle
Language(s) of instruction English
Admission limit 10
Duration classes will start in the winter semester, since October 2024, 30 hours, and will be held on Mondays between 1:45 p.m. and 8:30 p.m.
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Phase 1 (09.09.2024 12:00 – 22.09.2024 23:59)

 

General data

syllabus

group instructor

dr Iwona Pomianowska

ECTS credit allocation

 3 ECTS

Type of class

Seminar, 30 hours

Course mode

online

Language

  English

Course description

Heuristics are simplified methods of reasoning necessary for functioning in situations of information load, which can sometimes lead to cognitive errors. The main aim of the module is to identify fundamental cognitive shortcuts, which are tools for maximizing the optimization of cognitive processes that occur both in the creative process and in the reception and interpretation of creative material.

Acquiring the skills to recognize and predict these cognitive processes, which are mostly used unconsciously, helps in strategic media design to anticipate the behavior and decision-making processes of media recipients (e.g., film, television viewers, or game participants, particularly computer games).

Students will become familiar with availability heuristics, anchoring-adjustment, and representativeness. Basic cognitive errors, as well as external and internal attributions, will be discussed and illustrated. The content of the module should increase the student's awareness - as a potential creator or designer - regarding the responsibility for engaging the audience in effective information seeking, decision-making processes, reasoning, and methods of creative problem solving.

 

Key words:

  1. Heuristics,
  2. Cognitive Errors,
  3. Media Design,
  4. Decision-Making,
  5. Creative Process.

 

  • Problem Solving, Reasoning, Adaptation, Decision Making, Engagement in the Creative Process and its Reception.

 

List of topics

  1. Availability Heuristics,
  2. Anchoring-Adjustment Heuristics,
  3. Representativeness Heuristics,
  4. Cognitive Errors,
  5. External and Internal Attributions.